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Practical guide to explain Observer Design Pattern · Problem Statement Imagine, you have a pool of workers and a set of jobs that need execution. How are...
Practical guide to explain Prototype Design Pattern · Problem Statement Functional programming heavily prefers Immutability i.e. objects should not be...
Practical guide to explain Strategy Design Pattern · Problem Statement If you want to dynamically make decisions in your class based on certain actions,...
Practical guide to explain Visitor Design Pattern · Problem Statement Consider the below Animal interface. If you want to add new methods to the...